Well, that’s just great. 3D isn’t really the best way to experience a film (putting it lightly), but everyone will agree that it’s infinitely better if the film in question is actually filmed with 3D cameras, with the format in mind. Except Warner Bros apparently, as they are putting their foot down and sending Guillermo del Toro‘s exciting looking Pacific Rim to the bloody hack-shop that is 3D post-conversion, according to Blastr. This after Del Toro expressly stated that he didn’t want to make the film in 3D because he thought the format wouldn’t fit:

“I didn’t want to make the movie 3D because when you have things that big, the thing that happens naturally is you’re looking at two buildings at 300 feet.  If you move, the buildings don’t go like this (moves his hands closer together), there’s no parallax.  They’re so big that you barely notice anything no matter how fast you’re moving, so to force the 3D effect on robots and monsters that are supposed to be that high, you’re making them miniaturized, you’re making them human-scale.  I knew that the 3D effect sounded like a great idea, but it was gonna be counter.”

That quote comes from a Comic-Con interview, so things have clearly changed at the studio since. Apparently, the reason behind the move is that China will only allow American films to screen in 3D or IMAX, and there’s a lot of money to be made in that market. God forbid that it had been an artistic decision.

I, for one, will definitely be seeing it in bright, non-blurry 2D.

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